In this paper, a method is put forward to modify the texture of surface of scene model. This method point out the edit field in the original reference image, define the texture and can modify the texture of every view point.
为此提出了一种修改IBR场景中物体的表面纹理的方法,这种方法通过在原始的参考图象上指出编辑区域并给出纹理定义,修改各个视点上的纹理。
This paper also discusses the texture of the seismic record with the triple feature from the image texture recognition point of view.
以Trace变换理论为基础,本文利用三重特征量从图像的纹理识别角度来研究地震勘探记录的纹理特征。
Different texture parameter had different sensitivity to texture difference of different view between normal and impaired myocardium.
不同的纹理参量对正常心肌结构与病变心肌在不同切面上的纹理差异敏感不同。
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